Feel free to email me with any questions/comments at Trav@BudBarons.com. Also, click the button below to be added to the mailing list for updates!
The game was originally designed to accommodate a minimum of 2, up to a total of 6, which was determined a comfortable gathering of friends at a table. The digital version will be a replica of the base game, with many additional features that being digital will allow us to add. Age range for this game is officially intended as 18 and up, but I think parents are smart enough to determine that it is just a game, and marijuana is becoming more and more mainstream.
I am in the process of building a digital version of the game prototype using Tabletop Simulator on the Steam platform. In the process, I am creating some demo videos showing how I am adding LUA code to automate the game, and make it easier to play on there. It will make a nice prototype for creating a full version that I can make available through Steam directly someday. When I finish the TTS demo version, I may make it available on the Steam Workshop for somewhere in the $0-2 price range (probably 0) Check for these videos on YouTube on the EscapeGoat Games channel. Don’t forget to subscribe and like!
At this time, Bud Barons is brand new and unknown to the public, so there would not be enough of a following at this time for such a campaign to be successful. For now, I am limiting fundraising to PayPal donations, investors and/or Bud Barons/EscapeGoat Games merchandise that is sold. All of the income from these efforts will be applied meticulously to the project as a whole. In time, we may host a crowdfunding/preorder campaign here on the site, or if enough of a following is built, we may go ahead and take it to Kickstarter.
Yes! The products page still needs a little work, but you can go to: https://www.etsy.com/shop/EscapeGoatGames until it’s up and running to see Bud Barons-specific merchandise, as well as other random EscapeGoat Games merchandise, or just some T-shirt or mug ideas I might come up with along the way.
If you can do basic math, this game is a breeze! It also helps if you don’t mind sabotaging your friends to get an edge and win!
I don’t have solid estimates for the cost of the video game production, as there are parts that I will do myself and parts that will have to be farmed out. Once I have more solid numbers, I will have a tracker of some sort added to the site to make it more exciting. The physical game costs depend on the number of units. The numbers I’m hoping to sell will probably put the preorders goal around 30K minimum. I will add a tracker for this as well, when I have appropriate information.
